Posts

Showing posts from 2013

My most recent art work

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Coda - Environment concept from my IP project Key Moment illustration from my IP project Character Illustration I did for practice Environment concept that I did for fun I realised I havent updated my blog lately, this is a bunch of work I have posted over at my other sites. Most of my recent artwork will be found in my course modules to the right of the main page. I don't have much time for personal art at the moment, so it will all be course work for the foreseeable future.

Amvanei IP Project, Legend of Korra fan art, and available for freelance

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Hi everyone, heres a rather large update to keep this blog up to date with my other sites. Firstly I am currently posting a lot of my work in my new online sketchbook over at CGhub.com you can see wips of my work there, and it is generally the best way to keep up to date with what I am doing at the moment. http://cghub.com/forum/showthread.php?t=19745 I am currently working on a intellectual property project, that I am hoping will tie all of my work together, my goal is to use the project as eventual preproduction work for my final masters project next year. My previous work on the action RPG I will try to implement into this project. Below is some of the work I have done so far. This is a rough version of the world of Amvanei where my IP takes place. The colours represent the different biomes in the world. To get the project started I initially created 3 mood illustrations of locations in the world, my focus was on showing the biome in particular. These are locations prima...

Huntress, action rpg progress, and new sketchbook

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Huntress Female Player design model sheet Grunt development sheet Here is a collection of my recent art. The first one is an illustration I have just finished for my portfolio. I am currently doing a series of 3 targeted (company/genre etc specific) illustrations in a aim to get work. The last 2 are from my summer project which I am putting on hold for now whilst I complete the portfolio illustrations. The first is the model sheet for the previous character design I posted. And the second is a grunt development sheet. I also have a new sketchbook over at CGhub.com. Im trying to keep it updated with my most recent work. I will post all my work in progress shots there. Cghub sketchbook
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Flooded Tomb level section Female player character design Rocky Beach Illustration High rez here: http://scriar.deviantart.com/art/Rocky-Beach-381887688 Here is a bunch of work I have done recently. The first is the final level section for my summer project. Its a flooded tomb concept, I decided it would be some sort of entrance area to a dungeon. The next is a female player character, part of my summer project brief. And the last I just finished is from a sketch I did the other day, I decided I liked it enough that I should take it to finish for fun.

Summer Project - Crossroads, and Fortified Hamlet concepts

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CrossRoads Fortified Hamlet Since I am on my summer holiday; whilst those that started my course in september are doing their final projects, I thought it best to do my own self initiated summer project. My goal is to add to my portfolio of work, prepare for my own final project which ill undertake next year, as well as giving a more structured approach to my own study. The above are the first 2 designs for levels in the game. Here is the brief I have set myself: The Brief You have been tasked with designing a level and its contents in an action RPG game. You will also be expected to model some of your designs. Action RPG. Ala Fable, Kingdoms of Amalur, Batman Arkham franchise, God of War, Torchlight, Diablo etc Or create in sub genres, such as an MMOARPG such as Guild Wars 2, WoW, Rift, Tera etc. This can be a game based on pre existing franchise as listed above, or it can be one of your own design. (I decided to go with my own design so I potentially h...
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War Magi version 2 This is a reworked version of this Illustration [link] that I did for my portfolio just before my MA started. I thought Id try improving it now that I'm on my summer break I started initially by changing the pose and rendering, then I tried adding more figures. In the end I felt it would be better to essentially just redo the whole illustration from scratch by cropping it down and make it more focused on the character.
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I found some time to work on my environment that I posted previously. This is what it looks like at the moment. Spending most of my time with course work so I havent had the chance to do much personal art or studies. Easter break has finished now, Ill be back at uni tomorrow so I have no idea when Ill be able to finish this piece.
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Autumn Fortress work in progress Since the wordpress blog I have set up is hard to navigate I decided it would be better to make multiple blogspot blogs for each module of my course where I will be posting the course work I am doing currently. You can navigate to these by clicking on the links to the right. Ill be consolidating my sites when I get the time, I have stretched myself far too thin. I neither have the time, nor the inclination if I am honest to constantly update every blog and sketchbook I have. At the moment I think I will keep this blog, deviant art, Cghub and twitter. I will be deleting everything else. My facebook page as well since it feels pretty pointless to post there, I think I might just add a followers button instead. Anyway I dont want two posts in a row thats just text, so here is an Environment concept I am working on when I have the time.
Hey everyone, as mentioned my course started a few weeks ago as such much of my time has been spent doing university work. You can see everything I have been working on, on my course blog here http://chrisreillyillustration.wordpress.com/. Hopefully at some point Ill find some time to do personal work and 3D work which Ill be posting here.
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WarMagi illustration. This is a personal piece for my portfolio, just wanted to do something fun ha. Im starting my MA in Concept art for Games and Animation at Teesside on Monday, cant wait it looks like an even better course that I first thought. Theres life briefs, and lots of lifedrawing opportunities as well which Ill definitely be taking advantage of. Only thing I am not looking forward to is Dissertation round 2 :s
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Here is a 3D project I have been working on, its based on this miniature: http://fantastische-welten.blogspot.de/p/ausweg.html These are the initial models with the UVs sorted out and a checker texture applied to make sure its all working. At a later stage I had a better idea of how the UV mapping worked so I think in retrospect I should of spent more time in this phase as I had to redo the UVs for some of the smaller models in the scene. A progress shot on the texturing. And the final model with the texturing and a light set up in Maya as well as the hand painted textures that I used for everything. I used 256x256 for the most part, 1026x1026 for the main brick texture, and 512x512 for the ground and arch. I was hoping I could do the lighting and rendering in UDK, I had all the collision set up as well. I was having too many problems with it in the end as such I think Ill leave that part until I better understand the program. The fact that I thought you cou...
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A new illustration for my portfolio. I wanted this to originally be my final illustration of 2012 but I decided to make it a multi figure piece to really challenge myself so it ended up taking much longer than I had originally planned. Also I will be studying an MA in Concept art for games and animation at Teesside in February, I've been on the fence about studying an MA for awhile. Originally I was looking at doing one for 3D as there's more work in it quite frankly lol But im no where near good enough yet to get on an MA for that so I decided I might as well kill 2 birds with one stone and do a course that improves my concept art whilst also giving me the flexibility and time to learn 3D.  So lately ive been rushing around trying to organise for that, everything was very last minute. I got my unconditional place on ... CHRISTMAS EVE -_- As you can imagine it was impossible to get anything sorted out at that point so I had to nervously wait until January convinced it ...